ldtteam / ldtteam/Structurize

Better handling of hanging blocks(torches, ladders, ect)

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Enhancement / Change Request
Dominant language
Java
Stars
55
Forks
53
Avg merge
20m
Merged PRs (30d)
1

Description

Prerequisites
  • I am running the latest alpha version of Structurize for my Minecraft version.
  • I checked the MineColonies/Structurize wiki and made sure that my issue is not covered there.
  • I made sure that this change request is not a duplicate of any existing change request.
Context
  • Minecraft Version:
  • Structurize Version:

Is your feature request related to a problem?

When deconstructing or upgrading a building block with a ladder or torch on the side of it it drops as an item and isn't always picked up.

Enhancement or Change description

Not sure what is possible in the code but if the builder could scan ahead for these items and remove them first or when grabbing the block on removal grab any loose items in a radius before it can drop to the ground so that items aren't lost.

Notes or related things

it is frustrating to put all materials for a major build like a university in and walk away to do other things to have it later stall on silly things that you may not have the ability to build yet like a ladder or torch. I am assuming there are other blocks that fall into this category as well.


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Contributor guide

Open the contributing guide

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

The issue names no source files, tests, or entry points. Start by tracing Structurize's builder deconstruction and upgrade behavior for attached blocks such as torches and ladders; done means these items are handled before removal or reliably collected so builds do not stall or lose materials.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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