Orion: Adding PBR support to placed-in-world Structurize textures?
@marchermans is already working on this.
Since Jan 24, 2019.
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Description
As requested, this is a GitHub reminder for Orion
to consider the possibility of enabling PBR features (specularity, metallicness, emission, normal-maps and parallax occlusion) for Structurize blocks textures.
The mod below enabled these features specifically for Structurize.
The owner might be willing to donate for official inclusion in Structurize if they're good enough you want them? Or maybe this will be useful as a quick proof-of-concept test but you want your own artists making those layers for Structurize blocks?
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