ldtteam / ldtteam/DynView

Simulation distance never goes back up

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Dominant language
Java
Stars
21
Forks
7
PR merge metrics
No merged PRs in 30d

Description

Hello, I recently installed this utility on my server and set it up to only manage simulation distance.
I purpusfully lagged the server and, as expected, once the 45MSTP threshold was surpassed, the mod adjusted the simulation distance accordingly.
I stopped lagging the server and the MSTP setteled to a comfortable 20, but the mod doesn't seem to increase it back to 8, despite the update frequency being set to 1sec.
Is this intended behaviour?

Following is my /minecraft/config/dynview.json
dynview.json

Thank you very much.

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Research direction

Start with the supplied /minecraft/config/dynview.json configuration and reproduce the report by comparing simulation distance while MSTP rises above 45 and later settles near 20, with the update frequency set to 1 second. Determine whether restoring the distance to 8 is intended behavior; done means the expected behavior is established and the issue is either resolved or clearly documented.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
backend, game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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