World rendering holes
Open
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 21
- Forks
- 7
- PR merge metrics
- No merged PRs in 30d
Description
When adding this into my server I get render holes that only go away when you relog to the server.

Removing other performance mods such as starlight, radium, etc does not remove the issue so it doesn't seem to be a conflict with those mods.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the server-side rendering holes described in issue #34 and compare behavior before and after relogging. Review the attached image and test with the mentioned performance mods removed. Done means the holes no longer appear or persist after relogging, with the reproduction conditions documented.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100