Animatrix 1.12.2 - Question about frame interpolation and RenderTickEvent instead of ClientTickEvent
Open
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 6
- Forks
- 3
- PR merge metrics
- No merged PRs in 30d
Description
Hi, I really like your project.
I am interested to use your library for my gun mod.
I just want to know if you are planning to finish the frame interpolations ? So the animation will be smoother.
Thanks, and have a great week end
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
This issue asks whether frame interpolation will be completed for smoother animation and mentions RenderTickEvent instead of ClientTickEvent. Start by reviewing the existing interpolation and tick-event handling; the request is done when the project has a decided and implemented approach for smoother animation.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics, game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 15/100