Add FBX and OBJ support for rendering 3D models with textures
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- Dominant language
- JavaScript
- Stars
- 3.5k
- Forks
- 409
- PR merge metrics
- No merged PRs in 30d
Description
@kodxana has some really cool 3D models he'd like to publish on LBRY, I'd like to see them on LBRY as well. Some of these models are used in VRChat as well as other popular game/VR platforms.
See https://github.com/lbryio/SpeechVR/blob/master/src/index.js#L30 for **fixing UV maps** that may not always be available.
May also need to **massage vertices/polys**, see https://github.com/lbryio/SpeechVR/blob/master/src/index.js#L116
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reading the referenced SpeechVR src/index.js sections at lines 30 and 116 to understand the UV-map and vertex/polygon handling mentioned in the issue. Then locate the rendering entry point in lbry-desktop and determine how model formats and textures are currently handled. Done means FBX and OBJ models can render with textures, including cases needing the referenced geometry adjustments.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- electron, javascript
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100