Game mode: domination
Open
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Do 200 damage to the orb to take control of it, 1 second adds 1 point per captured base, first to 400 points wins, timelimit of 3 minutes, max points wins.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue specifies a domination mode with orb damage, captured-base scoring, a 400-point win condition, and a three-minute limit, but names no files, tests, or entry points. Start by locating the existing game-mode, orb, and base systems; done means the stated rules work together and the mode ends with the correct winner or maximum score.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100