lance-format / lance-format/lance-graph
Time to first build is quite high
Nobody has claimed this yet.
- Dominant language
- Rust
- Stars
- 179
- Forks
- 33
- PR merge metrics
- No merged PRs in 30d
Description
Trying to do the following on macOS Tahoe 26.2 (M4 pro) and it for the first time it's built, the uv add lance-graph command takes a very long time to complete (around 10 mins):
❯ uv add lance-graph --no-cache
Resolved 65 packages in 1.10s
Building lance-graph==0.4.0
⠦ Preparing packages... (62/63)
Does this end up doing a single-threaded full build of the Rust crates every time it's installed on a new machine? Curious why it's so slow. Once it's installed the first time, the next one is quick because it's in uv's cache. Wondering if there's a way to distribute it with pre-compiled Rust crates for better UX.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing uv add lance-graph --no-cache on macOS Tahoe and compare it with a cached install. Inspect the package's Rust build and distribution configuration to determine why first-time installation builds the crates locally. Done means documenting the cause and whether precompiled artifacts can be distributed for a faster first install.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- build-system
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100