krestenlaust / krestenlaust/RaycasterEngine
Parse maps from strings
Open
Nobody has claimed this yet.
documentation
enhancement
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Defining maps using multi-dimensional array syntax is a problem, because it sideways (rows / columns are swapped).
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no file, test, or entry point. Start by locating the map representation and its string-parsing or raycaster setup code, then reproduce the row/column reversal described in the issue. Done means maps supplied as strings preserve the intended dimensions and orientation, with a regression test if the repository has map tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100