krestenlaust / krestenlaust/RaycasterEngine

DDA Linecast algorithm implementation

Open
#14 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
C#
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

A much more performant line casting algorithm, could be useful when #13 has been resolved.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing issue #13 and locating the existing line-casting entry point in the RaycasterEngine codebase. Determine how the DDA algorithm should integrate with the current raycaster, then verify that line casting works correctly and improves performance without changing expected results.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics, game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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