krestenlaust / krestenlaust/ChessGame
Make multiplayer host/client relationship independent of black/white
Open
enhancement
GUI (ChessForms)
- Dominant language
- C#
- Stars
- 5
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Right now the host/client relationship is determined by who plays white (the host) and who plays black (the client).
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the multiplayer host/client logic and how player colors determine each role. Done means host/client roles no longer depend on who plays white or black, with multiplayer behavior still functioning correctly.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, networking
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100