krestenlaust / krestenlaust/ChessGame

Make multiplayer host/client relationship independent of black/white

Open
#4 0 comments 0 reactions 0 assignees View on GitHub
enhancement GUI (ChessForms)
Dominant language
C#
Stars
5
Forks
1
PR merge metrics
No merged PRs in 30d

Description

Right now the host/client relationship is determined by who plays white (the host) and who plays black (the client).

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating the multiplayer host/client logic and how player colors determine each role. Done means host/client roles no longer depend on who plays white or black, with multiplayer behavior still functioning correctly.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev, networking
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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