krestenlaust / krestenlaust/ChessGame
Missing tie after 50 and 75 moves
Open
Nobody has claimed this yet.
bug
Core (ChessGame)
enhancement
- Dominant language
- C#
- Stars
- 5
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
- (Claimable) Tie when no pawn has moved or a piece has been captured for the last 50 turns (Fifty-move rule)
- (Forced) The same criteria as the 50-move rule, except it's 75, and forced (Seventy-five move rule)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reviewing the chess engine's move and game-state handling to find where pawn moves and captures are tracked. Implement the claimable 50-move draw and forced 75-move draw using the stated criteria, then verify both rules through the project's existing checks or game scenarios.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100