krestenlaust / krestenlaust/ChessGame

Missing tie after 50 and 75 moves

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#17 0 comments 0 reactions 0 assignees View on GitHub

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bug Core (ChessGame) enhancement
Dominant language
C#
Stars
5
Forks
1
PR merge metrics
No merged PRs in 30d

Description

  • (Claimable) Tie when no pawn has moved or a piece has been captured for the last 50 turns (Fifty-move rule)
  • (Forced) The same criteria as the 50-move rule, except it's 75, and forced (Seventy-five move rule)

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing the chess engine's move and game-state handling to find where pawn moves and captures are tracked. Implement the claimable 50-move draw and forced 75-move draw using the stated criteria, then verify both rules through the project's existing checks or game scenarios.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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