korlibs / korlibs/korge

Support shader external sources: shader parser converting into the DSL/AST code we have so we can convert it later into glsl/metal/vulkan shaders etc.

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enhancement feature request
Dominant language
Kotlin
Stars
3k
Forks
148
Avg merge
13h 44m
Merged PRs (30d)
1

Description

This issue has no description.

Contributor guide

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Research direction

The issue does not name any files, tests, or entry points. First locate the existing shader and DSL/AST code, then determine the required external-source parsing and how later GLSL, Metal, and Vulkan generation should be represented; done means the scope and acceptance criteria are defined and the parser can produce the intended AST.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
compilers, computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

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