korlibs / korlibs/korge

Support layers drawing tiles with the same order of other objects (npcs, player, etc.)

Open
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enhancement
Dominant language
Kotlin
Stars
3k
Forks
148
Avg merge
13h 44m
Merged PRs (30d)
1

Description

Allowing to specify the Y of the tile. Maybe as a custom property in the tileset?

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by locating tile rendering and the ordering used for NPCs and players; done means tiles can specify a Y value, such as through a tileset custom property, and draw in the same order as other objects.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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