SDF for optimizing rendering shapes and potentially for solid blurs (Signed Distance Functions)
Open
enhancement
optimization
- Dominant language
- Kotlin
- Stars
- 3k
- Forks
- 148
- Avg merge
- 13h 44m
- Merged PRs (30d)
- 1
Description
https://iquilezles.org/articles/distfunctions2d/
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no repository files, tests, or entry points; start by reading the linked Signed Distance Functions article and locating the rendering-shape and blur systems in Korge. Clarify the intended scope and acceptance criteria before implementation, since the issue does not define what completion looks like.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100