Ghosting occurs if forceRenderEveryFrame is not enabled
Open
bug
- Dominant language
- Kotlin
- Stars
- 3k
- Forks
- 148
- Avg merge
- 13h 44m
- Merged PRs (30d)
- 1
Description
Tested in Korge sandbox OnScreenController.
Contributor guide
No contributing guide indexed for this repository
Research direction
Reproduce the issue in the Korge sandbox using OnScreenController, comparing behavior with forceRenderEveryFrame enabled and disabled. Trace the rendering path involved in that setting and add a regression test or reproduction that demonstrates the fix. Done means the ghosting no longer occurs when the option is disabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- computer-graphics, game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100