korlibs / korlibs/korge

Make OnScreenController multitouch & offer a generic way to handle gamepad, screen gamepad and keys in the same way

Open
#1,212 0 comments 0 reactions 0 assignees View on GitHub
enhancement feature request
Dominant language
Kotlin
Stars
3k
Forks
148
Avg merge
13h 44m
Merged PRs (30d)
1

Description

Probably as a kproject

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points and only proposes making OnScreenController multitouch with a generic handling model. Start by locating the controller and input-handling code in the Korge repository, then clarify the intended shared behavior and add coverage for the supported input sources before considering the work complete.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
15/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.