Implement Shape2d and TiledMapView collision
Open
bug
- Dominant language
- Kotlin
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
https://github.com/korlibs/korge-next/blob/master/korge/src/commonMain/kotlin/com/soywiz/korge/tiled/TiledMapView.kt#L25
Thanks!
Contributor guide
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Research direction
Start by reading korge/src/commonMain/kotlin/com/soywiz/korge/tiled/TiledMapView.kt at line 25 and inspect the surrounding collision-related APIs. Clarify the intended Shape2d and TiledMapView behavior before implementation; done should mean collision is supported for both components.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100