Collisions in RPG sample in tiled map are not working properly after updating to alpha-4
Open
- Dominant language
- Kotlin
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
This issue has no description.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the RPG sample and its Tiled map collision handling, then compare behavior before and after the alpha-4 update. Reproduce the collision problem in the sample; done means the map's collisions work properly again.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100