korlibs / korlibs/korge-k3d

Implement PBR shaders

Open
#5 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
Kotlin
Stars
4
Forks
5
PR merge metrics
No merged PRs in 30d

Description

* https://www.youtube.com/watch?v=RRE-F57fbXw
* https://gist.github.com/galek/53557375251e1a942dfa

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. Start by reviewing the linked video and gist, then inspect the repository for existing shader and material entry points. Done should mean that the referenced PBR shader behavior is implemented and verified in the project, but the issue does not define the required scope or tests.

Written by the indexing model from the issue text.

Assessment

Tech stack
kotlin
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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