Implement PBR shaders
Open
- Dominant language
- Kotlin
- Stars
- 4
- Forks
- 5
- PR merge metrics
- No merged PRs in 30d
Description
* https://www.youtube.com/watch?v=RRE-F57fbXw
* https://gist.github.com/galek/53557375251e1a942dfa
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by reviewing the linked video and gist, then inspect the repository for existing shader and material entry points. Done should mean that the referenced PBR shader behavior is implemented and verified in the project, but the issue does not define the required scope or tests.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- kotlin
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100