konsumer / konsumer/web-zen-dev

input: mouse

Open
#4 0 comments 0 reactions 0 assignees View on GitHub
Dominant language
C
Stars
3
Forks
0
PR merge metrics
No merged PRs in 30d

Description

I think it should be mapped to canvas mouse events (the same canvas used for framebuffer?) I think it should go in `/dev/input/mice` or `/dev/input/eventX`

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by tracing how the project exposes framebuffer/canvas input and review the `/dev/input/mice` and `/dev/input/eventX` options mentioned in the issue. Define which mouse events should reach the canvas and document a concrete completion criterion for WASI games, since no files or tests are identified.

Written by the indexing model from the issue text.

Assessment

Tech stack
c, wasm
Domain
game-dev, operating-systems
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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