konsumer / konsumer/lua-openmpt
libopenmpt not found unless in love2d project root (windows)
- Dominant language
- Lua
- Stars
- 6
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Hi! I've been trying to include this into a project, and after a bit of poking around got it working on windows.
unfortunately, it only seems to work if I put openmpt.lua and all the openmpt libraries into the root directory of the love2D project. if I try to put any of it in a subdirectory, I get this error:
`cannot load module 'libopenmpt': The specified module could not be found.`
resulting from this line:
`local openmpt = ffi.load("libopenmpt.dll")`
regardless of specifying the relative path.
anything I could be doing wrong? again, it works fine if I just dump all the files into the project root.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start with openmpt.lua at the ffi.load("libopenmpt.dll") call and reproduce the Windows behavior with the files in the project root versus a subdirectory. Check what path handling is involved, and consider the issue done when libopenmpt and its related libraries load successfully from the intended subdirectory in a LÖVE project.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- desktop, game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 30/100