Why people should would like to build with KodaDot and Metaprime?
- Dominant language
- TypeScript
- Stars
- 6
- Forks
- 11
- PR merge metrics
- No merged PRs in 30d
Description
I guess it's time to highlight things which will come with reactive nfts to the KodaDot and Metaprime.
Highlighting upcoming features
- API
- reusability of components
- https://github.com/kodadot/research/issues/104
- Trait system for game items
- reactive conditional rendering
- loots/bundles
Contributor guide
No contributing guide indexed for this repository
Research direction
Review the requested feature list and the linked research issue at github.com/kodadot/research/issues/104 to determine the intended audience and documentation location. Define what should be highlighted for KodaDot and Metaprime, then document the API, reusable components, trait system, conditional rendering, and loots or bundles once the scope is agreed.
Written by the indexing model from the issue text.
Assessment
- Domain
- documentation
- Issue type
- Documentation
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100