kiigame / kiigame/adventure_engine
Define sound effects to be played inside item interaction (or item examination)
Open
features
interaction command
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 6
- Avg merge
- 2m
- Merged PRs (30d)
- 4
Description
Make it so it is possible to define a sound effect to be played inside item interactions or item examinations.
Requires #17
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing the work required by issue #17, then trace the item interaction and item examination entry points. Define what sound-effect configuration those paths should accept and verify that the configured effect plays during both actions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100