kiigame / kiigame/adventure_engine

LZ: Using DNA-analyzer into inventory items is not obvious enough

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#18 0 comments 0 reactions 0 assignees View on GitHub
features lätkäzombiet
Dominant language
JavaScript
Stars
1
Forks
6
Avg merge
2m
Merged PRs (30d)
4

Description

Only two out of five user testers used the DNA analyzer on the inventory items. Every tester used the analyzer on objects on stage several times (7-13 times).
#1 may help - one of the two testers that did use the DNA analyzer inside the inventory did so right after being hinted that you can use inventory items on inventory items. Since the issue may simply be about not realizing that you can do so (or how it's done). So fix #1 first!

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing issue #1, which the report identifies as a prerequisite, and examine how inventory items are used with other inventory items. Confirm the current DNA-analyzer interaction and define done as making that action discoverable enough for testers to use it reliably.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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