kiigame / kiigame/adventure_engine
LZ: Using DNA-analyzer into inventory items is not obvious enough
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 6
- Avg merge
- 2m
- Merged PRs (30d)
- 4
Description
Only two out of five user testers used the DNA analyzer on the inventory items. Every tester used the analyzer on objects on stage several times (7-13 times).
#1 may help - one of the two testers that did use the DNA analyzer inside the inventory did so right after being hinted that you can use inventory items on inventory items. Since the issue may simply be about not realizing that you can do so (or how it's done). So fix #1 first!
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing issue #1, which the report identifies as a prerequisite, and examine how inventory items are used with other inventory items. Confirm the current DNA-analyzer interaction and define done as making that action discoverable enough for testers to use it reliably.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100