kiigame / kiigame/adventure_engine
Skip mechanism for sequences
Open
features
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 6
- Avg merge
- 2m
- Merged PRs (30d)
- 4
Description
Optional skip mechanism for sequences. The amount of slides skipped should be definable.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue does not name files, tests, or an entry point. Start by locating the code that handles sequences and slides, then determine how an optional skip amount fits that flow. Done means a sequence can skip a configurable number of slides without changing behavior when skipping is not enabled.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100