katplee / katplee/jammers-v2

invulnerability timer/invulnerability activation (during dash, after receiving damage)

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dev
Dominant language
C#
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Description

This issue has no description.

Contributor guide

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Research direction

Start by locating the dash handling and damage-receipt logic in the C# game code. Determine how invulnerability is currently activated, then define the timer behavior for both dashing and recently taking damage. Done means both cases consistently activate invulnerability for an agreed duration, with behavior verified in the game.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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