katplee / katplee/jammers-v2

core audio control system

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dev
Dominant language
C#
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Description

should be able to control audio via events i.e.

- player run sound when moving
- player jump sound
- player land sound

- enemy melee attack

- core bg music

etc.

Contributor guide

No contributing guide indexed for this repository

Research direction

No files or tests are named. Start by locating the core, player, and enemy event entry points, then determine how audio events should be connected to movement, jumping, landing, melee attacks, and background music. Done means the listed gameplay events trigger their corresponding sounds and music.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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