background
Open
art
- Dominant language
- C#
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
2d platformer background ... when character moves this should/will slightly move in the bg . use celeste / hollow knight / etc. for reference
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the background and character-movement entry points in the project. Review how the current 2D platformer scene handles camera or background movement, then use Celeste and Hollow Knight as references for the intended effect. Done means the background shifts slightly as the character moves and the result matches the requested feel.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100