katplee / katplee/jammers-v2

background

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#19 0 comments 0 reactions 0 assignees View on GitHub
art
Dominant language
C#
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Description

2d platformer background ... when character moves this should/will slightly move in the bg . use celeste / hollow knight / etc. for reference

Contributor guide

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Research direction

Start by locating the background and character-movement entry points in the project. Review how the current 2D platformer scene handles camera or background movement, then use Celeste and Hollow Knight as references for the intended effect. Done means the background shifts slightly as the character moves and the result matches the requested feel.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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