karashiiro / karashiiro/TextToTalk
Add option to auto continue dialogue in cutscene after audio for dialog has been completed
Open
- Dominant language
- C#
- Stars
- 75
- Forks
- 36
- Avg merge
- 3d 10h
- Merged PRs (30d)
- 3
Description
It would be awesome if an option could be added to auto coninue dialog, in a custscene, when audio for the dialog is completed, instead of the manual clicking to the next dialog.
Contributor guide
Assessment
This issue has not been assessed yet.