karashiiro / karashiiro/PingPlugin
Game packets much higher?
- Dominant language
- C#
- Stars
- 17
- Forks
- 26
- PR merge metrics
- No merged PRs in 30d
Description
Was hoping someone might help me understand a discrepancy.
My ping in COM or Auto mode is a standard 23ms as expected, but if I swap to game packets, it shows 100+ms that fluctuates wildly. Any idea why that might be the case?
If it's any help, I use Speedify in Redundant mode to help with ping.
Contributor guide
No contributing guide indexed for this repository
Research direction
No file, test, or entry point is named. Start by reproducing the COM or Auto versus game-packets latency difference with Speedify in Redundant mode, then trace the packet measurement path. Done means explaining the discrepancy or identifying a reproducible plugin defect and documenting the relevant conditions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev, networking
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100