joaorb64 / joaorb64/TournamentStreamHelper
5.91: Versus screen or any other source using assets during SF6 won't load unless asset key is set to `full` in `settings.json`
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- Dominant language
- Python
- Stars
- 139
- Forks
- 59
- Avg merge
- 2d 9h
- Merged PRs (30d)
- 6
Description
Any other game works fine, just SF6 crashes the entire browser source unless asset key is set to full in settings.json. Tried with versus_screen, doesn't work.
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the SF6 failure in the browser source with the asset key set to versus_screen, then compare it with full in settings.json. Trace the asset-loading path for the Versus screen and verify that SF6 loads without crashing when the specific asset key is used.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- tooling
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100