joaorb64 / joaorb64/TournamentStreamHelper
Idea: Add asset selector
Nobody has claimed this yet.
- Dominant language
- Python
- Stars
- 139
- Forks
- 59
- Avg merge
- 2d 9h
- Merged PRs (30d)
- 6
Description
Actually, if you want to change the asset, you need to edit a .js file (correct me if I'm wrong)
It will be interesting to add a selector with currently installed asset, like for thumbnail generation (https://github.com/joaorb64/TournamentStreamHelper/issues/48) but globally, so no need to edit the .js file

Or move the one used by thumbnail generation to the right of game selection (or elsewhere) and edit its behavior (when the PR is merged)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the .js file that currently selects the asset and review the thumbnail-generation selector described in issue #48. Compare that flow with the game-selection UI before deciding where a global selector belongs. Done means users can choose an installed asset without editing a .js file, with the selected asset used consistently.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript, python
- Domain
- frontend
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100