jmdejong / jmdejong/godot_2d_light_bug
Sometimes the ADD light is not added
- Dominant language
- GDScript
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
Sometimes the ADD light is not added to objects that are affected by the MASK light.
This results in these objects being darker than they should be.
The objects affected by the MASK light are the enemies and the pistols.
correct:

incorrect:

This happens a little less than half the time when running the game. It does not change when the game is running.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by running the game and reproducing the intermittent interaction between the MASK and ADD lights. Compare the affected enemies and pistols in the correct and incorrect cases shown in the issue images. Done means these objects consistently receive the ADD light and are no longer darker than expected.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- godot
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100