jlfwong / jlfwong/speedscope

Use evanw/glslx for shader compilation

Open
#142 0 comments 0 reactions 0 assignees View on GitHub
developer tooling
Dominant language
TypeScript
Stars
6.8k
Forks
320
PR merge metrics
No merged PRs in 30d

Description

https://github.com/evanw/glslx

The benefit is getting minified shaders & a better developer experience since there'll be typechecking for the shaders.

I think in order to do this, we'll first need to make a parcel plugin for glslx compilation. See https://parceljs.org/plugins.html

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.