D2DControl usage
- Dominant language
- C#
- Stars
- 261
- Forks
- 48
- PR merge metrics
- No merged PRs in 30d
Description
Hi,
I am just starting to explore this library and looking for an example of proper D2DControl usage. My main question is what the best practice is for triggering OnRender? The only way I have been able to make it work is through a timer driven call that invokes Invalidate() every N milliseconds on my D2DControl derived control. This, however, results in 0 FPS with ShowFPS property enabled which makes me think I am not doing it right.
Thanks for any pointers or tips.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by reviewing D2DControl's OnRender, Invalidate(), and ShowFPS behavior, then reproduce the timer-driven example described in the issue. Done means documenting a supported way to trigger rendering and clarifying why ShowFPS reports 0 FPS; no source file or test is named.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- computer-graphics
- Issue type
- Documentation
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100