JRFC 26 - Jobs are Quests
- Dominant language
- No language data
- Stars
- 328
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
Video games excel at giving us things to do-- the whole notion of quests is really well constructed and manages to create a sense of meaning, responsibility, reward, and urgency. (Plus, we're all so conditioned by now to respond well to this...) I wish life "jobs" had more of that. In particular, there's a large amount of work that is primarily -- or could be -- done by contractors.
Maybe we could turn job postings into handing out Quests with clear rewards. And they could weave the storyline of our times, our world, our problems, and our efforts.

Contributor guide
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Research direction
The issue is a conceptual proposal and names no files, tests, or entry points. Start by reviewing the discussion and clarifying the intended project scope, concrete deliverable, and success criteria; the issue does not currently define what “done” looks like.
Written by the indexing model from the issue text.
Assessment
- Domain
- content
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100