jazzdotdev / jazzdotdev/jazz

Modify Lua module loader to trace each variable operated on in every loop

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#197 2 comments 0 reactions 0 assignees View on GitHub
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Dominant language
Rust
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Description

whenever a table is used as an argument and a loop is done over it, add a log.trace() for the current object in the loop. if it has a name, then use that for the log message, like
https://github.com/foundpatterns/lighttouch-base/blob/3df4388e79f98e2ed364329179d41d910edc77e7/loaders/classes.lua#L1-L2

similar to #167

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