jayli / jayli/mc-lite

跨 Chunk 材质合批(DONE)

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#64 5 comments 0 reactions 0 assignees View on GitHub
Dominant language
JavaScript
Stars
1
Forks
0
PR merge metrics
No merged PRs in 30d

Description

/speckit.specify 接下来我要做 跨 Chunk 材质合批,目前的问题:相邻 Chunk
的相同纹理方块无法共享 InstancedMesh,我想进一步进行跨 Chunk 材质合批优化 - 将相邻 chunk 的相同纹理合并。

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by examining the chunk rendering and InstancedMesh usage related to the cross-Chunk material batching described here. Trace how adjacent chunks handle blocks with identical textures, then define completion as those materials being shared across adjacent chunks without breaking existing rendering behavior.

Written by the indexing model from the issue text.

Assessment

Tech stack
javascript
Domain
game-dev, performance
Issue type
Refactor
Difficulty
4/5
Estimated time
3-5 days
Activity status
Quiet
Clarity
Mostly clear
Newbie friendliness
35/100

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