方块方向影响AO(环境光阴影)渲染(尝试用Codex修复)
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Nobody has claimed this yet.
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue provides only a screenshot and describes block orientation affecting ambient-occlusion rendering in mc-lite. Start by reproducing the rendering difference in the web game and trace the ambient-occlusion logic; done means block orientation no longer causes incorrect AO shadows.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100