机枪gun和mingun的射线无法直接集中跨区渲染的实体方块
Open
- Dominant language
- JavaScript
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
56f5b4ca6309d91cd86dd2bee6c843ac2ab05071
在这次提交后遗留的问题。
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by inspecting commit 56f5b4ca6309d91cd86dd2bee6c843ac2ab05071 and the code responsible for gun and minigun ray rendering. Reproduce the cross-region case involving entity blocks, then trace where direct rendering fails. Done means both weapons render ray intersections with entity blocks correctly across regions.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100