jaredly / jaredly/gravitron

Thumb hides the planet

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#2 1 comment 0 reactions 0 assignees View on GitHub

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Dominant language
OCaml
Stars
490
Forks
17
PR merge metrics
No merged PRs in 30d

Description

On the mobile version the planet is always under my thumb which makes it difficult to see what I'm doing. Could we make the planet's position independent of the finger's position on the screen?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

No file or test is named in the issue. Start by locating the mobile input handling and planet-positioning entry points, then reproduce the thumb-obscures-planet behavior on a mobile screen. Done means the planet is positioned independently of the finger while the game remains usable and the relevant behavior is covered by an appropriate test.

Written by the indexing model from the issue text.

Assessment

Tech stack
ocaml
Domain
game-dev, mobile-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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