Thumb hides the planet
Open
Nobody has claimed this yet.
- Dominant language
- OCaml
- Stars
- 490
- Forks
- 17
- PR merge metrics
- No merged PRs in 30d
Description
On the mobile version the planet is always under my thumb which makes it difficult to see what I'm doing. Could we make the planet's position independent of the finger's position on the screen?
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No file or test is named in the issue. Start by locating the mobile input handling and planet-positioning entry points, then reproduce the thumb-obscures-planet behavior on a mobile screen. Done means the planet is positioned independently of the finger while the game remains usable and the relevant behavior is covered by an appropriate test.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ocaml
- Domain
- game-dev, mobile-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100