janestreet / janestreet/learn-ocaml-workshop
Support arrow keys in lumines
Open
- Dominant language
- OCaml
- Stars
- 716
- Forks
- 174
- PR merge metrics
- No merged PRs in 30d
Description
The current controls are wasd + space, which anecdotally seem non-intuitive to most people. It's non-trivial to support arrow keys using the current framework, though.
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue concerns the lumines game's WASD and space controls; start by locating the game's input-handling entry point and checking how the current framework processes keyboard input. Determine whether arrow-key support is feasible within that framework, then verify that the arrow keys control the game without breaking the existing controls.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- ocaml
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100