jam1garner / jam1garner/Smash-Forge

dyr_arwin02_set.omo broken playback

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Dominant language
C#
Stars
152
Forks
60
PR merge metrics
No merged PRs in 30d

Description

when I load the animation, there aren't any translation keyframes, and the rotations are all stuck at 1,0,0,0. The scaling of all the bones is all out of wack.

https://github.com/user-attachments/assets/755726c7-9fee-4310-a027-e851e7a900d4

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by loading dyr_arwin02_set.omo and reproducing the playback problem described in the issue. Trace the animation playback path for translation keyframes, bone rotations, and scaling; done means those channels play with the expected values instead of missing, fixed, or distorted transforms.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
35/100

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