jam1garner / jam1garner/Smash-Forge
dyr_arwin02_set.omo broken playback
Nobody has claimed this yet.
- Dominant language
- C#
- Stars
- 152
- Forks
- 60
- PR merge metrics
- No merged PRs in 30d
Description
when I load the animation, there aren't any translation keyframes, and the rotations are all stuck at 1,0,0,0. The scaling of all the bones is all out of wack.
https://github.com/user-attachments/assets/755726c7-9fee-4310-a027-e851e7a900d4
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by loading dyr_arwin02_set.omo and reproducing the playback problem described in the issue. Trace the animation playback path for translation keyframes, bone rotations, and scaling; done means those channels play with the expected values instead of missing, fixed, or distorted transforms.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100