jam1garner / jam1garner/Smash-Forge

Crash on Frame 11 - Animation Editor

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Dominant language
C#
Stars
152
Forks
60
PR merge metrics
No merged PRs in 30d

Description

Value of '11' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value.

==========================================================

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '11' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.TrackBar.set_Value(Int32 value)
at Smash_Forge.ModelViewport.currentFrame_ValueChanged(Object sender, EventArgs e)
at System.Windows.Forms.NumericUpDown.OnValueChanged(EventArgs e)
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at System.Windows.Forms.NumericUpDown.UpButton()
at System.Windows.Forms.UpDownBase.OnUpDown(Object source, UpDownEventArgs e)
at System.Windows.Forms.UpDownBase.UpDownButtons.OnUpDown(UpDownEventArgs upevent)
at System.Windows.Forms.UpDownBase.UpDownButtons.TimerHandler(Object source, EventArgs args)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Smash Forge
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/Smash%20Forge.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
WeifenLuo.WinFormsUI.Docking
Assembly Version: 2.9.0.0
Win32 Version: 2.9.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/WeifenLuo.WinFormsUI.Docking.DLL
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 10.0.0.0
Win32 Version: 14.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Accessibility
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
OpenTK
Assembly Version: 3.0.0.0
Win32 Version: 3.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/OpenTK.DLL
----------------------------------------
SALT
Assembly Version: 1.2.2.0
Win32 Version: 1.0.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/SALT.DLL
----------------------------------------
System.Data
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
SFGraphics
Assembly Version: 1.0.6766.18992
Win32 Version: 1.0.6766.18992
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/SFGraphics.DLL
----------------------------------------
Octokit
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/Octokit.DLL
----------------------------------------
System.Net.Http
Assembly Version: 4.0.0.0
Win32 Version: 4.8.4084.0 built by: NET48REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Net.Http/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Net.Http.dll
----------------------------------------
OpenTK.GLControl
Assembly Version: 3.0.0.0
Win32 Version: 3.0.0
CodeBase: file:///G:/(2-5-2020)/Desktop/Games%20%26%20Programs/Games/Super%20Smash%20Bros/Smash%204%20Wii%20U/For%20Modding%20Smash%204/(Modding%20Tools)/Smash%20Forge%202020/lib/OpenTK.GLControl.DLL
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Assembly Version: 0.0.0.0
Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Contributor guide

No contributing guide indexed for this repository

Research direction

Search for ModelViewport.currentFrame_ValueChanged, the entry point named in the stack trace, and inspect how the animation editor updates the frame controls. Reproduce the crash by advancing to frame 11, then verify that changing frames no longer raises the TrackBar range exception and that the editor remains usable.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop, game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
40/100

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