jam1garner / jam1garner/Smash-Forge

crash when redocking modelviewport

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bug
Dominant language
C#
Stars
152
Forks
60
PR merge metrics
No merged PRs in 30d

Description

System.AccessViolationException for GL.DrawElements in the Mesh class. Buffers are probably messed up.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reproducing the crash when redocking the modelviewport and inspect the Mesh class at the GL.DrawElements call. Trace the buffer state around redocking to identify what becomes invalid. Done means redocking no longer raises System.AccessViolationException.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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