jakecoffman / jakecoffman/tanklets
Explodiable boxes
Open
- Dominant language
- Go
- Stars
- 1
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
The boxes should explode after I shoot them enough
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Start by locating the box and shooting behavior in the Go game code, then determine how many shots should trigger an explosion. Done means boxes reliably explode after the agreed number of hits, with relevant behavior covered by tests if the project has them.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- go
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100