jMonkeyEngine / jMonkeyEngine/sdk
Reset physics state after simulation
Open
Nobody has claimed this yet.
feature
Physics
- Dominant language
- Java
- Stars
- 348
- Forks
- 104
- Avg merge
- 4d 13h
- Merged PRs (30d)
- 3
Description
Currently everything stay where they are when the simulation stops. No way of getting them back without manually setting the location (and it will still be wrong if you start the simulation again)
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
The issue names no files or tests; start by locating the simulation stop handling and how object positions are stored. Done means stopping a simulation restores objects to their pre-simulation physics state and starting it again does not retain the previous run's changes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100