jMonkeyEngine / jMonkeyEngine/sdk

Re-enable iOS support

Open
#541 0 comments 0 reactions 0 assignees View on GitHub

Nobody has claimed this yet.

Dominant language
Java
Stars
348
Forks
104
Avg merge
4d 13h
Merged PRs (30d)
3

Description

It does not has the iOS deployment plugin by default under Project Properties. Although, i know this is a plugin that can be activated or downloaded according to this official documentation but at least this plugin should always be there to create awareness for unexperienced users (newbies) that JME has the power to deploy our games/apps into the Apple iOS mobile platform.

From https://github.com/jMonkeyEngine/sdk/issues/540

This is however blocked by: https://github.com/jMonkeyEngine/jmonkeyengine/issues/1611

iOS development is only possible with SDK 3.3.

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Review the iOS deployment plugin behavior under Project Properties and compare it with the iOS SDK documentation linked in the issue. Check the related SDK issue 540 and the blocking jMonkeyEngine issue 1611 first; done means the plugin is present by default and iOS development works with the supported SDK version.

Written by the indexing model from the issue text.

Assessment

Tech stack
ios, java
Domain
mobile, tooling
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.