jMonkeyEngine / jMonkeyEngine/sdk

CopyAnimationDataFromOriginal doesn't take attachement nodes into consideration.

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animation SceneComposer
Dominant language
Java
Stars
348
Forks
104
Avg merge
4d 13h
Merged PRs (30d)
3

Description

Research points:

  1. How are they stored in new animation system?
  2. Does jme support "importing" them from gltf?

Contributor guide

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by locating CopyAnimationDataFromOriginal and tracing the new animation system. Investigate how attachment nodes are stored and whether jMonkeyEngine supports importing them from glTF. No files or tests are named; done means establishing the supported storage and import behavior and updating the copy operation accordingly.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
game-dev, tooling
Issue type
Bug
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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